We covered (or at least introduced) adding nodes to the scenegraph, handling events, creating animations and using the Builder pattern.
You can find the resulting application (FX_Guybrush), with documented source code here:
https://docs.google.com/folder/d/0B-q-VDW3dbtyQ3RMbkd3cjhacVU/edit
I hope students liked it !
Up next: properties and binding, MVC with Scene Builder and FXML, controls, layout panes and styling with CSS.

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